Guim Espelt – Fuel4Design http://www.fuel4design.org Future Education and Litteracy for Designers Fri, 30 Apr 2021 09:15:08 +0000 en-US hourly 1 https://wordpress.org/?v=6.6.1 http://www.fuel4design.org/wp-content/uploads/2020/03/cropped-F4D-favicon-1-32x32.png Guim Espelt – Fuel4Design http://www.fuel4design.org 32 32 Exploring Weak Signals to Design and Prototype for Emergent Futures http://www.fuel4design.org/index.php/2021/04/30/exploring-weak-signals-to-design-and-prototype-for-emergent-futures/ http://www.fuel4design.org/index.php/2021/04/30/exploring-weak-signals-to-design-and-prototype-for-emergent-futures/#respond Fri, 30 Apr 2021 09:12:38 +0000 http://www.fuel4design.org/?p=4289 While technology and design have progressed greatly, they have also produced imbalances that affect the way we live and work. Additionally, they have also contributed to the use of the planet’s resources to fill our homes with unnecessary devices and objects. We must de-objectify and de-colonise the way we design technologies to make for more inclusive and diverse futures. One way to do that is to recognise our shortcomings and experiment with them in a way that is productive and promotes a more peaceful coexistence among living systems.

Design for emergent futures

Design can give us the power to shape the environment and the imagination to create a desired future reality (Dunne and Raby 2013; Schultz 2015; Blythe 2014). However, one of the challenges for designers today is how to embrace non-linear strategies in a world of complexity and chaos. Designing emergent futures means de-objectifying and de-colonising design to focus on designing interventions in the present from a 1st person perspective (Tomico, Winthagen, and Heist 2012) and to create new narratives about possible, desirable futures that we cannot anticipate – but which we can intimately play with and learn from (Søndergaard and Koefoed 2018).

In order to exemplify this approach, we present and analyze a series of projects developed over the course of the Master’s in Design for Emergent Futures (Diez and Tomico 2020). Through the lens of critical and speculative design and technological exploration, students expand the focus of their interests and acquire the skills to turn protests into prototypes (Malpass 2019) and ideas into actions, and by harnessing the potential of digital fabrication, artificial intelligence, synthetic biology and blockchain, students are able scale up the impact of their actions to address systemic challenges of our current socio-economic paradigms (Hand et al. 2010). The program’s focus is on the design of personal interventions in the real world (Desjardins and Wakkary 2016) in the form of products, platforms and other deployments based on present weak signals in order to explore new emergent futures.

 

Cover pages of the pictorial “Exploring Weak Signals to Design and Prototype for Emergent Futures”, by Tomas Diez, Oscar Tomico and Mariana Quintero. https://doi.org/10.46467/TdD36.2020.70-89 

 

The paper attached explores the concept and practice of identifying these shortcomings via the “Atlas of Weak Signals.” The Atlas is a tool for combatting future challenges by actively creating opportunities for design interventions to dissolve the troubling problems of our times. In order to support this claim, we present and analyze a series of projects developed over the course of a master’s program. Specific emphasis is placed on how the Atlas of Weak Signals was generated between students and faculty as a methodology to better understand the view of the world in which we live today from the one in which we design from. The projects are mapped in relation to emerging trends in both local and global contexts and the interconnections between these trends as generators of design opportunities. To conclude, it presents the lessons we learned in the form of a toolkit so other design practitioners, researchers, teachers and students can generate their own methods and tools.

This paper was part of the special issue of Temes de Disseny #36, Design Futures Now: Literacies and Making. The issue presents the challenge of framing design’s role in futures making through a series of contemporary scientific works. Design Futures is a discipline with its own literacies and making methodologies, and aims to address the world’s complexity and phenomena by delivering options and opportunities for alternative presents.

You can explore the full issue following this link.

 

 

Cover of Temes de Disseny #36, Design Futures Now: Literacies and Making. Guest Editors: Andrew Morrison and Laura Clèries. http://tdd.elisava.net

 


 

Blythe, Mark. 2014. “Research through Design Fiction: narrative in real and imaginary abstracts.” In CHI 14: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, 703-712. New York: ACM. https://doi.org/10.1145/2556288.2557098 

Desjardins, Audrey, and Ron Wakkary. 2016. “Living In A Prototype: a Reconfigured Space.” In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 5274-5285. New York: ACM. https://doi.org/10.1145/2858036.2858261 

Diez, Tomas, and Oscar Tomico. 2020. “The Master in Design for emergent futures.” IAAC. https://iaac.net/educational-programmes/masters-programmes/master-in-design-for-emergent-futures-mdef/. 

Dunne, Anthony, and Fiona Raby. 2013. Speculative Everything: Design, Fiction, and Social Dreaming. Cambridge, Mass.: MIT Press. 

Hand, Chris, Anab Jain, Tessy Britton, Graham Burnett, Darryl Chen, Christopher Collett, Sanjiv Sharma, Charlie Tims, and Liam Young. 2010. “The Power of 8: Encouraging Collaborative DIY Futures”. In Proceedings of the 6th Swiss Design Network Conference: Negotiating Futures – Design Fiction, 194-205. Basel: Swiss Design Network.  

Malpass, Matthew. 2019. Critical Design in Context: History, Theory, and Practices. London: Bloomsbury Academic. 

Schultz, Wendy L. 2015. “A Brief History of Futures.” World Futures Review 7(4): 324–331. https://doi.org/10.1177/1946756715627646 

Søndergaard, Marie Louise Juul, and Lone Koefoed Hansen. 2018. “Intimate Futures: Staying with the Trouble of Digital Personal Assistants through Design Fiction”. In DIS ’18: Proceedings of the Designing Interactive Systems Conference, 869–880. New York: ACM. https://doi.org/10.1145/3196709.3196766 

Tomico, Oscar, Vera Winthagen and Marcel van Heist2012. Designing for, with or within: 1st, 2nd and 3rd person points of view on designing for systems.” In NordiCHI ’12: Proceedings of the 7th Nordic Conference on Human-Computer Interaction, 180–188. New York: ACM. 

  


 

Text by Oscar Tomico, Tomas Diez and Mariana Quintero.

Full article available at: https://doi.org/10.46467/TdD36.2020.70-89

 

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Collective Design Spaces http://www.fuel4design.org/index.php/2021/02/02/collective-design-spaces/ http://www.fuel4design.org/index.php/2021/02/02/collective-design-spaces/#respond Tue, 02 Feb 2021 09:10:05 +0000 http://www.fuel4design.org/?p=3812

The first term of the Design Studio of the Master’s Degree in Design for Emergent Futures (MDEF) aims to create a solid ground for the students to start developing their design projects. Weekly activities are set to interlink results from the courses like their mappings, cartographies, experiments, 1st person design activities, prototypes, with their personal development plan.

The Design Studio activities consist of presentations, group activities, short exercises, and personal coaching that led to propose an area of intervention at the end of the trimester.

On November 16, 2020, the Collaborative Documentation and Swarm Intelligence session was held. The activity revolved around building a collective framework to document explorations using the existing digital platforms and building a physical map of resources for the design studio. The goal was to explore and develop forms of aggregative documentation and building collective intelligence resources.

The result was a collaborative map of projects, resources, news, etc in the form of a design space that populates the students physical working space and that can support the sharing of relevant information.

A design space is a physical collection of experiments, reference objects, products, or materials that support the development of a design intervention as an action research exercise.

In detail, the students were asked to frame their prototypes and experiments in relation to their area of interest provided in the Atlas of Weak Signals (for more information about the AWS, refer to the article published in Temes de Disseny) and make these relations between students visible.

In order to do so, each student brought:

  • 3 objects/products that represent the issues they were enquiring in a tangible way
  • 3 kinds of materials that express some of the qualities of these issues
  • 3 reference projects or initiatives that are working around those issues (pictures, blueprints, etc)
  • 2 reference technologies/methodologies that are being used to investigate/attend to that problem
  • 2 possible contexts in Barcelona which they would be interested to place an intervention
  • 2 experiments that allow them to prototype their intervention.

All these materials were rearranged every time a student tried to make sense of the design space (always trying to keep the related materials next to each other). Lines of different colours visualise the personal relations between elements serving as a personal framing and at the same time as an invitation to collaborate.

The presented session was realised within the Master’s Degree in Design for Emergent Futures (MDEF), organised by the Institute for Advanced Architecture of Catalonia and Elisava Barcelona School of Design and Engineering, in collaboration with the Fab Academy.

For more information about the Master’s Degree in Design for Emergent Futures (MDEF), visit: https://www.elisava.net/en/masters-postgraduates/master-design-emergent-futures


Text by Oscar Tomico and Guim Espelt
Photos by Oscar Tomico

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